lunedì 27 giugno 2016

Day 136: New scene and bug fixing

Today I started by fixing a bug affecting the loading of different skyboxes.
Then I implemented a new scene, which loads a prebuilt minecraft model. Because the model is already built, the engine is not able to take full advantage of instancing as if the model were built inside the engine, but the performance is still very good.
I also added a log function to print the camera position and orientation. I used it to position the camera in each scene in an acceptable, because this was not the case until now.


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